Monthly Archives: September 2010

Blog Banter #21: Change?

This will not be an easy task to say the least; it will require a complete overhaul of the “crafting” system. And it has the potential to reshape every facet of the EvE we know and love. Continue reading

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What I Might do to Improve the Game

This post at Ecliptic Rift, aside from a grizzly picture, asks the question “What one feature could be really great?”  I had hurriedly commented on the first thing that had popped into my head, which was the crafting aspect of … Continue reading

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Post to come

With regards to the recent CSM blog, I’ll be modifying an up coming post so that it is more CCP Friendly. 🙂

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Posting on other People’s Blogs

I’ve been trying to make it a habit of posting my thoughts while reading other people’s blogs.  This has led me to creating another account at bloggers dot-com.  I could really care less what engine other people us to create their blogs and … Continue reading

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Scanning Fail

Last evening I was playing with the directional scan when picking up my Planetary Lauch Containers from a colony I’m moving.  I was sitting right next to my Lauch Container and D-Scan didn’t see it.  I thought that this was … Continue reading

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EvE Market Place

With the introduction of Planetary Interaction (PI) we have been given a massive amount of new commodities to trade and use for manufacturing.  There are currently 5 grades of products that can be produced for PI: Raw Materials, Processed Materials, … Continue reading

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Geeking Out on EvE

Today, I totally greeked out on EvE.  I asked myself the question “How would one determine their Skill Points per hour?”  This was something that I could have probably looked up but I love math so I decided to figure it out … Continue reading

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